Solutions for

Mental disorders research

A mental disorder is a behavioral or mental pattern that causes significant distress or impairment in personal functioning. Mental disorders can severely impact quality of life, as well as functioning in school, work, and family settings.

There are many types of mental disorders, including depression, anxiety disorders, schizophrenia, and developmental disorders. Research on mental disorders is vital to improve early diagnosis and treatment.

Solutions for Mental disorders research
 

Observing psychiatric behavior

Behavioral observations are important tools in mental disorders research. Questions like ‘What are the consequences of traumatic stress exposure in childhood?’, ‘Does social anxiety relate to a lower level of Theory of Mind?’, and ‘Do people with an eating disorder show less facial effect?’ are a few of the research questions that can be answered by observing behavior. Benefit from products such as Viso® or The Observer XT® to bring your research to the next level!

Boy child shy ashamed hands covering face
 

Viso on laptop woman typing

Video observations with Viso

Video recordings can be a rich source of information for your research on mental disorders. Use Viso to record a broad range of behaviors, such as eye contact, attention, speech, and social interactions. Bring particular aspects of behavior into focus with Viso’s panning and zooming options, or use multiple camera views to find new perspectives. You can review recordings live or after recording, at the location of your choice.

 
 


Free white paper

Tools for infant studies

Today’s researchers have developed a large number of tests and experiments to get a good impression of developmental processes in infancy. Studies aimed at finding out more about language development, attention, controlling movements, social interactions, or learning behaviors in infancy are often carried out using audio and video recordings.

Download this free white paper to read more about these and other software tools available for infant studies.

 


Powerful analysis with The Observer XT

Easily code and analyze your video material with The Observer® XT. The software includes options to synchronize different data streams, including video, audio, eye tracking, and physiology. This allows you to monitor heart rate or eye movement along with your video recordings, which provides valuable insights in mental disorders. The Observer XT also offers sophisticated data selection, clear visualization of data, and powerful data analysis.

 

 



Customer quote

"The Observer is a crucial component of our research. It allows us to analyze data with the level of efficiency, detail, accuracy, and precision that's required for behavior analysis in psychological research."

Mrs. Bridget Gamber|University of Texas, Austin, USA

 

White paper AudioVisual lab

An AV lab is designed to observe your participants unobtrusively, in an environment similar to their natural surroundings. Obtain high quality recordings with fully integrated equipment by using an AV lab. 

Would you like to learn more about how to build an AV lab?Check out this ‘how to’ guide, providing you with the perfect tips & tricks!

 


Interesting publications

Diverse scientific articles citing Noldus products are published in renowned journals each week. The following list is only a small selection of scientific publications in anxiety research.

 


Relevant blogs

understanding-adolescent-emotions

Understanding adolescent emotions

How are adolescents’ emotions socialized by mothers and close friends? A recent study focuses on dealing with depression in adolescence.
helping-children-cope-social-anxiety

Helping children cope with social anxiety

Researchers Colonnesi et al. investigated whether social anxiety in 4 year-olds is related to the level of Theory of Mind, and expressing shyness.
serious-gaming-reduces-anxiety-children

Serious gaming reduces anxiety in children

What is the effectiveness of the applied game called MindLight in teaching children how to cope with anxiety? Wols et al. investigated this game-based intervention.
 
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