The Observer XT

Resources


Download our white papers

Tools for autism research

Learn more by reading this free white paper in which we describe how and why observational research methods and tools are used in autism research worldwide.

How to observe consumer behavior

Download this free white paper to learn more about building a consumer experience lab. This lab is designed to allow you to observe consumers unobtrusively. 

How to build an AV-Lab

An AudioVisual lab is designed to allow you to observe your test participants unobtrusively. Do you want to learn more how to set up an AV-lab? Read on!



Integrating multiple data modalities

The Observer XT allows you to import, synchronize, and analyze data from many different streams, such as facial expressions, physiology, and eye tracking. Find out how!

 


Download our product overviews

Healthcare research (interactive)

Our portfolio of tools and solutions for healthcare research.

Neuroscience research

Our portfolio of tools and solutions for neuroscientists working with human subjects.

Consumer behavior research

Our portfolio of tools and solutions for consumer behavior research and marketing.

Psychology & education (interactive)

Our portfolio of tools and solutions for psychology research and education.

User experience research

Our portfolio of tools and solutions for user experience research and human factors.

 


Other related stories and product videos

Agricultural leadership and communication education

Dr. Tiffany Drape, Virginia Tech, USA

Study how people learn in an integrated lab

Prof. Julien Mercier, UQAM, Canada

Immersive Technology Lab

Dr. Atif Waraich, Liverpool John Moores University, UK

 


References

  • Phillips, K.A.; Ospina, N.S.; Rodriguez-Gutierrez, R.; Castaneda-Guarderas, A.; Gionfriddo, M.R.; Branda, M. & Montori, V. (2018). Humor During Clinical Practice: Analysis of Recorded Clinical Encounters. Journal of the American Board of Family Medicine, 31 (2), 270-278. https://doi.org/10.3122/jabfm.2018.02.170313
  • Abdullasim, N. & Suaib, N.M. (2018). Usability testing on game interface design using video-based behavior analysis. International Journal of Engineering & Technology, 7 (2.15), 142-145.
  • Nygardhs, S.; Ahlström, C.; Ihlström, J. & Kircher, K. (2018). Bicyclists' adaptation strategies when interacting with text messages in urban environments. Journal for the measurement of Physical Behaviour, 20 (3), 377-388.

For more references, please check out Google Scholar.

 



Recent blog posts

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What behaviors to focus on – Airport passenger experiences

To learn more about airport design and to investigate how to make time at an airport more enjoyable, Livingstone et al. undertook a study into passenger experience.
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Discussing uncertainty during cancer genetic counseling

Getting screened preventively to find out whether a genetic predisposition increases the chance of developing cancer, causes great uncertainty. Which communication manners help to deal with this?
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Three examples of autism research studies

Knowledge is the key to developing a better understanding of autism. Researchers often observe and code behavior in combination with other research methods.