Saying Ouch Without Saying It: Measuring Painful Faces

What happens when we’re in pain, real physical pain, but we cannot tell someone where or how badly it hurts? We can look at the facial expression!

For Pete’s Sake: Measuring Frustration

Within the field of human factors and usability, frustration poses an interesting challenge. It can be a barrier for learning. So how can we measure frustration in order to minimize it?

Working memory and emotion regulation in children with ADHD

How can we understand emotional reactivity in children with ADHD? In the current study, Tarle and her colleagues examined the relation between emotion regulation and working memory in children with and without this disorder.

How to measure emotions

Measuring or assessing emotions is not always straightforward and easy. How do we view the nature of emotions in the first place?

How emotions are made – ‘angry’ FaceReader?

In a previous blog titled “How emotions are made”, I outlined how neuroscience research in the past decades has shown that our brain gives meaning to our experiences/sensations through concepts such as emotions.

Using facial expression analysis during a musical experiment

Music affects people, that's for sure. But to what extent varies per person. To measure facial expressions during a musical experiment, FaceReader Online is the easy-to-use tool.

World Cup success and emotions

Recent scientific research shows that emotional expressions like anger and happiness matter in being successful in the group phase of the soccer World Cup.

Declared vs revealed data

How do consumer researchers get valuable data? Consumer and market researchers can turn to observation and experimentation to observe consumers. Declared vs. revealed data.

Healthcare communication - dealing with emotions

Communication studies have shown that breaking bad news is best be done immediately and with clear wording. What is the best step forward?

Relational Agents: the use and testing of avatars for HCI

Relational Agents (RAs) are computer constructs designed to interact with humans in a way that promotes the long-term formation of social and emotional bonds.