What does an infant’s gaze tell us about how hungry they feel?
McNally and her colleagues developed a coding scheme to observe infant gaze behavior and applied it in a study of complementary feeding.
How do children interact with their older autistic siblings?
In celebration of World Autism Awareness Day, this blog post focuses on the social interactions between children and their older autistic siblings.
Serious gaming reduces anxiety in children
What is the effectiveness of the applied game called MindLight in teaching children how to cope with anxiety? Wols et al. investigated this game-based intervention.
A closer look at eye contact
Infant siblings of children with or without ASD participated in a study to determine whether gaze behavior showed during a test with an unfamiliar examiner could predict gaze behavior in a more naturalistic context.
Shopping behavior - what can we measure in a retail environment?
Shopping ambience conditions such as light, sound, and smell are thought to affect shoppers’ browsing behavior and can increase sales due to impulse buying.
PCIT: Parent-Child Interaction Therapy
What is Parent-Child Interaction Therapy? It helps improve family dynamics by working to reduce negative behavior and interactions, and to practice new behaviors and ways of communicating that are more encouraging.
How botulinum toxin affects facial expression
For the past twenty years, the demand for cosmetic procedures to the face has increased drastically. New technologies have become available that make it possible to look ‘better and younger’.
What is Biometric Research?
Biometric research is the study of subconscious processes related to attention, cognition, emotion, and physiological arousal.
Analysis of facial expressions of emotions in children
The study described in this guest blog post focuses on the facial expressions of emotions induced by affective stimuli in children aged between 7 and 14.
Three UX Lab examples with the latest UX research tools
A UX Lab is used for usability testing and user experience research. Users are observed in a specific environment while interacting with a product or system. Most UX research is conducted in state-of-the-art UX labs.